![]() ![]() The resource healing on health globes is too good to pass up. I like keeping it in, however, and if you for some reason or another don’t have Reaper’s Wraps, this skill is essential. This is one that a lot of people will swap out. This one seems a little odd at first, but the 10% bonus to each toughness aspect is super relevant and very good. There is one specific passive option that swaps with this one that I’ll discuss. ![]() This is a straight up 8% damage across the board. Fairly straight forward skill as the 20% damage bonus is always relevant and is always active given FA’s AoE damage. Your Frost Arrow is performing the same task in slowing enemies as your Entangling shot did. This transfers over from the Entangling setup. I’ll talk about the skills I chose, and then some of the others that I chose not to go with and why. This is where you are open to some variation. There are fire skill runes, but the damage is far less and has way less utility. I’ve already explained this in pretty good detail. The additional hatred regen on seethe means that you’re pretty much just firing cluster arrows with this build while in vengeance mode. 30% damage bonus for 10 seconds is no slouch of a move. The new removal of the crit damage on pets makes companion SO much better, and the active on the wolf is by far the best. I’ve tried other runes and this ended up just doing the most work with being able to fire off more cluster arrows. We definitely want to maximize hatred generation. Vault is the closest thing to teleport, and extremely important in disjointing frozen and other effects. 770% as fire, then 4 grenades that deal 220% weapon damage as fire. ![]() Like I said, this is going to be very similar to the pre-existing cluster arrow. It also means that cull the weak is more effective on more enemies. Frost Arrow does the leg work and cluster arrow cleans up the big boys. This simply means that you are far less reliant on cluster arrow to clear mobs. So your hatred generator is no longer a single target point damage skill, it is now an AoE crowd controlling skill with a high damage output.Īnd those are on the low end of my average. Enemies hit have their movement speed slowed by 60% for 1 seconds.” “Shoot a frost arrow that hits an enemy for 330% weapon damage as Cold that then splits into up to 10 additional frost arrows. ![]() It was the premise of the build.įrost Arrow completely changes the premise of the build and I would say that it arguably makes the demon hunter better for higher level torment play. “But that’s the premise of the Demon Hunter Cluster Arrow build incredibly strong single target damage with small AoE on the Cluster Arrow.”Īgain, correct. The entangling shot build is heavily reliant on cluster arrow to get it’ damage through, and while entangling show will still do OK single target damage, it is just that, single target damage. So the first question is likely, “How is this better than Entangling shot with Justice is served? Won’t a one handed crossbow (or 2x one hands) provide faster hatred regen than this elemental arrow setup?”Īnd you would be completely correct the Entangling Shot setup with one hand crossbows will be better for hatred regen. 4 is definitely preferred however, as that is 30% more hatred regen than 3. It can vary from 3-4 Hatred, but either or is typically OK. So the important thing to note with the bow is the hatred generation on Elemental Arrow. However, this build can easily be applied to many other builds by simply swapping out Entangling Shot with Justice is Served Rune for Elemental Arrow with the Frost Arrow rune. As a heads up, this build is targeted around a very specific item and is tailored completely to it. So if you’re here, it’s because you’ve managed to find yourself a rather unique and amazing legendary bow for the Demon Hunter. ![]()
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